![]() Some characters have one or two additional Special Moves that aren't affected by sub-bars. Each character has at least three special moves, as shown in the sub-bars, and each of these corresponds to a color. The three sub-bars at the bottom corners of the screen displays the level of three of the character's special moves. Each Mighty Combo has a level assigned to it, which determines how many "Mighty Combo" gauges it will need. The Mighty Combo gauge itself can be filled up to 9 stocks. The two main bars are the life bar and the super bar, the first indicates the character's health and the second their ability to perform "Mighty Combos". ![]() There are two bars and three sub-bars in the interface. Each character starts each match with one of these (Tessa, for example, always starts with the ice orb). In addition to the standard fighting, there are various gems the player can collect during matches to power up their character (based on Red Earth), as well as elemental orbs which can be thrown to the opponent in a variety of angles (visually based on elemental hits in Darkstalkers), which may affect the opponent (turn into stone, freeze, etc.).
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